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Reality Gone Rogue.

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Your effort to remain what you are is what limits you.
Nothing is true. Everything is permitted.
Ten no michi o iki, subete o tsukasadoru.


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"Office afterhours up ‘til 11.
Hell of a lot of fun." 

May 26th at 12AM

/ tagged: indigo. blog. / 0 notes / +

Monday. 

May 14th at 9PM

/ tagged: indigo. blog. / 0 notes / +

Hectic day at work today. And by hectic I mean spending the whole day having a stare down with the pc, demanding answers.

First, the internet was down in the office. No. Internet. Whole day.

And what’s there to do without the ‘net? Work. Lots of work to be done, considering I have to develop my indie game these last two weeks of left of internship.

With FlashDevelop, Flash CS4, and Photoshop CS4 open I was making my own assets for the upgrade interface I was working on. I think I’m about 2/3 done with the prototype. And that’s just the prototype.

To top it the day off, it’s the long bus ride home on the raining night.


195 

Apr 28th at 11AM

/ tagged: cs195. Indigo. blog. / 0 notes / +

I liked the CS195 Blog they did last year… (http://2011cs195.wordpress.com/).

This time we’re only going to submit updates to the teacher, individually. So we don’t really have an idea of what the other interns are doing. Sounds boring.

So, this is all the “WORK” we did at Indigo this week. Everything minus the really FUN stuff. See Friday. Why is there only one task listed?..

Monday

- We were taught more about tile-based games and were asked to make a tile-based Platformer with our own collision detection systems aside from the AS3 native functions.

Tuesday

- We were asked to improve our Platformer games more by adding Bullets and Enemies which we learned to make from the Space Invaders exercise.

Wednesday

- Sir James Lo (the President of Indigo) met with us and informed us that we were to pitch game ideas for their latest clients which were Nickelodeon and Adult Swim.

- We presented our iOS game concepts and Adult Swim game concepts both to  Sir James and Sir Mark.

- We  also received the list of possible individual projects for Oregon Scientific’s Meep Android device.

Thursday

- We were asked to submit the Estimates for the schedules for our chosen game projects on the Meep device.

- We presented our polished iOS and Adult Swim game concepts to  Sir Tobie Abad (Game Designer for Indigo).

Friday

- We were asked to make Flash prototypes of the games we individually chose to do for the Meep device.


"Most epic internship ever.”,
habang kumakain ng libreng epic pizza.
“Epic game!”,
afterhours, 3hr pen/pencil RPG.
“Most epic friday yet.”,
pagka-uwi ng hating gabi." 

Apr 28th at 12AM

/ tagged: Indigo. blog. / 0 notes / +

"I’m sure there’s a non-disclosure agreement on those stuff… so yeah." 

Apr 27th at 1AM

/ tagged: Indigo. blog. / 0 notes / +



Sleipnir

BS Computer Science.
UP Diliman '13.
Software Dev.
Digital Artist.
Traceur.
Gamer.


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