Resident Evil Genius
Nothing is true. Everything is permitted.
Your effort to remain what you are is what limits you.
Ten no michi o iki, subete o tsukasadoru.
Wacom X old plastic cover. Amazing.
Looks epic on an 18.5” monitor. haha.
Dota 2 already on it.. Probably will try digipainting on this too.
Sort of an influence list.
Feng Zhu - Hugely on the mental side for art, design and conceptualization in general. Design Cinema makes you realize things. The concept-art feel with gouache painting style. “At any stage, the piece must look presentable.”
Yuumei - That ballpoint-y rough linework. Vibrant colors and painterly style. And eye stylization.
Sycra - Huge help with fundamentals and the mental side of drawing. Tutorials, practice tips. And those artist interviews.
Bluefley - Great speedpaints, easy to learn from and understand. A host of tutorials too.
Xia Taptara - “iDrawGirls.com”, female portraiture. Painting tips.
Nsio - Written anatomy and style tutorials.
Zeronis - Painting, character concepts.
alchemaniac - Great step-by-step pieces for learning.
+ More Inspiration and style refs in general. In no particular order:
JimboBox - Painting style. Very digital; shiny and film-like with some of the transparency effects.
theDURRRRIAN - Character art, blocky, rough, gouache painting style.
JettyJetShow - Video Tutorials.
SinixDesign - Video Tutorials.
Artgerm - Eastern +Western style. Inking and traditional.
Jiyu-Kaze - Insane ambient occlusion paintings.
cushart - Painting.
redjuice999 - Next level Anime feel.
Reiq - Curves.
InstantIP - Curves.
dutomaster - Curves.
Practice. Ballpoint sketches.
And my phone apparently cannot take top-down shots well..
The Yayoi = Alpha 5 thread from HJU!
ZERO - Black Blood
Riria ~ Yuna
30 mins for CAS, then about 20 more for fixing stuff.
CAS is a great concept for an art site! (Pun intended.)
Unlike other communities built for just sharing and showcasing,
CAS puts improving the user as its core feature.
It is building up a community built on feedback and hard work.
CAS’s ingenius way of doing this is literally making you work for every submission in the gallery.
I think it has been proven that having time limits and speeding up your work process is one of the best ways to improve.
The windows vary from 30 minutes to 3 hours.
Another way of imposing some creative constraints is the tag system.
You can choose from 1 to 3 random ideas to get your piece started.
Tagging is also community-maintained which is another awesome thing about it.
If you don’t think Satsuki is the GARest fucking character of the year, you’re wrong.
jesus this fucking woman